Wednesday 12 March 2014

Educational Game Reflection

For our online educational game, the most helpful technology would of course be our presentation tool. Our group used wix.com to create a website that definitely helped present our game more efficiently. We structured our website and organized our information the way we thought best provided by easy access of wix.com.

Another use of technology that we utilized was wiggio. Although we found wiggio useful at times, we still referred to our emails. If a group member were to start a conversation on wiggio, our smartphones would get a notification on our email accounts. So I think that wiggio is only useful for online group meetings, but in this case for our educational game, our group preferred to meet in person to better discuss the different aspects of the game that we wanted to acknowledge in our presentation. In a sense, we weren't utilizing wiggio to its full potential.

Although pizza isn't a source of technology, it served as a bonus for our audience. As aspiring teachers, we understand that some students need more motivation to get their attention. Because we don't want to bribe our students, reward systems can only be utilized to an extent. But in my experience, reward systems acknowledges students and make them feel like their hard work and dedication is appreciated and will motivate them to do better. Of course, we can't always use food to get students to excel in class. But I believe it can definitely bring more interested students to class. It doesn't always have to be food as well. It can be a point system that can lead to a better prize.

Overall, I think the website proved to be most useful for our group in my opinion. Wiggio wasn't useful for this group project because group members mainly referred to our emails. Pizza was just a motivator for our audience. but didn't enhance the academics of our game.


Online Sources:

 http://www.wix.com/
http://www.abcya.com/fraction_fling.htm

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